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 Manually execute animator 
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Joined: Thu Oct 14, 2010 10:44 pm
Posts: 3
Post Manually execute animator
I am trying to do an animation when a user does an action. It should take the selected activities and change the background color. I can't figure out how to do this. The only examples I see use AShapeUtil, but trigger is not a mouse event. One of my problems is finding the ActivityView for a given Activity. Is there a better way to do this than iterating through all the views and comparing the id?

This is my animation code:

ColorAnimation colAnim = new ColorAnimation(Color.WHITE, Color.BLACK);
Animator animator = new OverrideAnimator(colAnim, new TimeLine(500, 10), AShape.A_PAINT, AShapeUtil.DEFAULT_BACKGROUND_SHAPE_NAME);
AnimatorCommand forwardCmd = new AnimatorCommand(animator, OverrideAnimator.CMD_FORWARD);
ActivityInteractor interactor = new ActivityInteractor(activityView, AShapeAnimatorBroker.getInstance(), null);
animator.executeCommand(forwardCmd, interactor);

Fri Nov 05, 2010 7:04 pm
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Joined: Mon Dec 06, 2004 4:24 pm
Posts: 2485
Location: Sweden
Post Re: Manually execute animator

Please post support questions as a support ticket from the site.


Mon Nov 08, 2010 1:01 am
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